package main;

public class Constants {
	
	/** Registration constants **/
	public static final int EMIT_GRAV = 0x01;
	public static final int NO_EMIT_GRAV = 0x00;
	
	public static final int RECIEVE_GRAV = 0x02;
	public static final int NO_RECIEVE_GRAV = 0x00;
	
	public static final int MOVE = 0x04;
	public static final int NO_MOVE = 00;
	
	public static final int DRAW = 0x08;
	public static final int NO_DRAW = 0x00;
	
	public static final int COLLIDE = 0x10;
	public static final int NO_COLLIDE = 0x00;
	
	
	/** Game constants **/
	
	public static final int MAX_X = 10000;
	public static final int MAX_Y = 10000;
	public static final int MIN_X = 0;
	public static final int MIN_Y = 0;
	
	
}
